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Empowering the Teaching and Learning of Geometry in Basic Education by Combining Extended Reality and Machine Learning

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Abstract(s)

Technology has helped to innovate in the teaching-learning process. Today's students are more demanding actors when it comes to the environment, they have at their disposal to learn, experiment and develop critical thinking. The area of mathematics has successively suffered from students’ learning difficul- ties, whether due to lack of motivation, low abstraction ability or lack of new tools for teachers to bring innovation into the classroom and outside it. While being true that digitalization has entered schools, it often follows a process of digital replication of approaches and materials that were previously only availa- ble on physical media. This work focuses on the use of Extended Realities for teaching mathematics, and very particularly in the teaching of geometry, with a proposition of a conceptual model that combines the use of Extended Reality and Machine Learning. The proposed model was subject to prototyping, which is pre- sented as a form of laboratory validation as a contribution to innovate the way of how the geometry teaching-learning process is developed, as well through the ability to obtain useful insights for teachers, and students, throughout the process.

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Keywords

Teaching Learning Geometry Extended Reality Machine Learning

Citation

Cunha, C.R., Moreira, A., Coelho, S., Mendonça, V., Gomes, J.P. (2024). Empowering the Teaching and Learning of Geometry in Basic Education by Combining Extended Reality and Machine Learning. In World Conference on Information Systems and Technologies (WorldCIST’24). Cham: Springer. p. 98-109. ISBN 978-3-031-60223-8

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