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  • The use of virtual reality to boost the promotion of touristic destinations and the interpretation of heritage
    Publication . Cunha, Carlos R.; Mendonça, Vítor; Gomes, João Pedro; Morais, Elisabete Paulo; Moreira, André Silva
    Tourism and heritage are fundamental assets in many modern economies and certainly fundamental from a civilizational and generational point of view. Its promotion and interpretation are therefore important, and in these fields, technologies have played a fundamental and revolutionary role. In this scenario, Virtual Reality demonstrates an enormous potential in the promotion of destinations and in the creation of immersive experiences that allow a better interpretation of destinations and heritage, as well, as a greater attractiveness for the younger generations. This article, after reviewing concepts, proposes a conceptual model capable of contributing to a more agile and massified creation of Virtual Reality experiences. Finally, is presented an experimental prototype created for an olive oil museum, with the aim of facilitating the interpretation, by visitors, of its permanent exhibition objects.
  • Computational security models in organizations: bringing a pedagogical user-centered perspective
    Publication . Cunha, Carlos R.; Gomes, João Pedro; Morais, Elisabete Paulo
    The security of systems and networks is a multidisciplinary challenge of increasingly importance which has stimulated the development of multiple solutions for an effective response to the requirements that are needed. In pursuing this demand much of the focus of security proposals has focused on ensuring mechanisms that prevent organizations from being attacked from outside their perimeter. However, the evolution of the tasks carried out by the internal organizations collaborators, which demand an increasing degree of use of computational resources and privileged access to multiple sources of information, emerge an increasing concern in the monitoring of the behaviours of the users. In addition to this problem, there is often an ill-defined borderline confusion over what internal workers should be able to do with the resources they have in organizations. The mix between strictly professional use and personal use can be problematic in organization's security context. Define organizations security policies, understand user’ behaviours, act effectively over security incidents and promote users’ organizational security culture, by a pedagogical approach seems to us to be a necessary advance in security frameworks nowadays. This paper presents a reflection on the aspects of internal security of Local Area Networks and proposes a conceptual security framework, which aims to contribute to an effective control and understanding of LANs user’ behaviour, to a real-time response to unwanted occurrences but, especially, to a pedagogical approach to help the development of users’ security culture.
  • Bringing together high school actors using mobile applications: a conceptual model proposal
    Publication . Cunha, Carlos R.; Gomes, João Pedro; Mendonça, Vítor
    Communication among the different actors present in the school ecosystem is an essential issue. However, in a hectic world where parents do not have much time to visit schools regularly, it is crucial to create mechanisms to better monitor student’s success and school demands. The interaction among school, students and parents presents a growing complex challenge. Technology has, in recent years, shaped the concepts of learning support and monitoring – both in school and out of school – as well as the way information flows among all actors in the school ecosystem. Emergently, the evolution of mobile applications, coupled with the evolution of mobile device capabilities, has made possible to create new and more effective intercommunication mechanisms, with ubiquitous approaches and in a predictable scenario of less willingness to physically interaction of the different actors. Based on these assumptions, this paper reflects on the potential of mobile devices and their applications to support new models of intercommunication among parents or school sponsors, students and teachers. Accordingly, a conceptual model is proposed that represents a work in progress that aims the creation and evaluation of a prototype system capable of improve de intercommunication and the overall success of the school learning system societal challenges.
  • Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality
    Publication . Cunha, Carlos R.; Mendonça, Vítor; Gomes, João Pedro; Morais, Elisabete Paulo; Moreira, André Silva
    Technology is increasingly a transversal layer to all activities and, in this sense, exploring the potential of technology as a driver to support the competitiveness of organizations and nations has become a necessity for survival. Tourism is a fundamental asset in many modern economies and certainly fundamental from a civilizational and generational point of view, insofar as associated with a wide range of tourist destinations is its heritage. As such, the promotion and interpretation of destinations and their heritage are very important and, in these areas, technologies have played a fundamental and revolutionary role. In this scenario, Virtual Reality, among other technologies, demonstrates a vast potential in promoting tourist destinations and in creating immersive experiences that allow for a better interpretation of destinations and their heritage, as well as greater attractiveness for younger generations. This article, after a review of technological concepts and a discussion of their role in the context of tourism and heritage, proposes a conceptual model capable of contributing to a more agile and massified creation of Virtual Reality experiences. Finally, an experimental prototype created for an olive and olive-oil museum is presented, with the aim of facilitating the interpretation, by visitors, of its permanent exhibition objects and improving the visiting experience.
  • Connecting school actors using mobile applications
    Publication . Cunha, Carlos R.; Gomes, João Pedro; Mendonça, Vítor
    Communication between the different actors present in the school ecosystem is an essential issue. However, in a busy world where parents do not have much time to visit schools regularly, it is crucial to create mechanisms to better monitor student success and school demands. The current pandemic situation caused by the coronavirus has highlighted the role that technologies have in supporting the mission of schools and communication between the various school actors. The interaction between school, students and parents presents a growing and complex challenge. Technology has, in recent years, shaped the concepts of support and monitoring of learning - at school and outside it - as well as the way in which information flows between all actors in the school ecosystem. Emergently, the evolution of mobile applications, combined with the evolution of the capabilities of mobile devices, has enabled the creation of new and more effective intercommunication mechanisms, with ubiquitous approaches and in a predictable scenario of less willingness for physical interaction of the different actors. Based on these premises, this article reflects on the potential of mobile devices and their applications to support new models of intercommunication between parents or school sponsors, students and teachers. In this sense, a conceptual model is proposed that represents a work in progress that aims at creating and evaluating a prototype system capable of improving intercommunication and the overall success of the societal challenges of the school learning system.
  • The Role of Artificial Intelligence to Empower and Leverage Brands
    Publication . Cunha, Carlos R.; Gomes, João Pedro; Mendonça, Vítor
    Technological evolution has impelled companies to adopt innovative solutions supported by technologies. In a particular way, brands have been migrating from traditional marketing to digital marketing, with the vanguard of emerging technologies allowing them to obtain competitive advantages. Nowadays, artificial intelligence promises to transform the area of marketing, considering that machine learning, natural language processing, and predictive analytics are revolutionizing the way brands interact with their consumers, personalize experiences, and make informed data-driven decisions. This chapter, after contextualizing artificial intelligence within organizations and the competitive advantages it can represent, discusses AI as an automatic pilot for brand empowerment and proposes a conceptual model that, using artificial intelligence, allows companies to be trained and streamline digital marketing functions to empower brands. Finally, the authors also present some scenarios in which the proposed model can be applied.