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Elements of gamification in virtual learning environments: a systematic review

dc.contributor.authorTenório, Marcos Mincov
dc.contributor.authorReinaldo, Francisco
dc.contributor.authorGóis, Lourival Aparecido de
dc.contributor.authorLopes, Rui Pedro
dc.contributor.authorSantos Júnior, Guataçara
dc.date.accessioned2018-03-20T15:38:40Z
dc.date.available2018-03-20T15:38:40Z
dc.date.issued2018
dc.description.abstractInformation technologies have introduced several changes in teaching and learning environments. In this scenario, the gamification technique emerges as a promissing approach, considering the impact on the students’ motivation and appealing to their participation. This paper describes a systematic review addressing gamification in virtual learning environments (VLE), presenting an overview on how gamification has been applied in these scenarios. This review was based on papers published in highly scored journals in the field of computers in education. The papers were selected according to the gamification theme, and the content was analyzed and a state of the art built, according to the retrieved qualitative data. The results seem to reveal that there are significant gains derived from the adoption of gamification in VLE. However, some gains are not unanimous and it depends on how the elements are applied. This paper also suggests a basis for future work aiming at applying gamification in a VLE.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationTenório, Marcos Mincov; Reinaldo, Francisco Antonio Fernandes; Góis, Lourival Aparecido; Lopes, Rui Pedro; dos Santos Junior, Guataçara (2018). Elements of gamification in virtual learning environments. In 20th International Conference on Interactive Collaborative Learning. Budapest, Hungary. 716, p. 86-96. ISBN 978-3-319-73204-6pt_PT
dc.identifier.doi10.1007/978-3-319-73204-6_12pt_PT
dc.identifier.urihttp://hdl.handle.net/10198/16442
dc.language.isoengpt_PT
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/pt_PT
dc.subjectGamificationpt_PT
dc.subjectVirtual learning environmentspt_PT
dc.subjectSystematic reviewpt_PT
dc.titleElements of gamification in virtual learning environments: a systematic reviewpt_PT
dc.typeconference paper
dspace.entity.typePublication
oaire.citation.conferencePlaceBudapest, Hungarypt_PT
oaire.citation.endPage96pt_PT
oaire.citation.startPage86pt_PT
oaire.citation.title20th International Conference on Interactive Collaborative Learningpt_PT
oaire.citation.volume716pt_PT
person.familyNameLopes
person.givenNameRui Pedro
person.identifier.ciencia-id8E14-54E4-4DB5
person.identifier.orcid0000-0002-9170-5078
rcaap.rightsopenAccesspt_PT
rcaap.typeconferenceObjectpt_PT
relation.isAuthorOfPublicatione1e64423-0ec8-46ee-be96-33205c7c98a9
relation.isAuthorOfPublication.latestForDiscoverye1e64423-0ec8-46ee-be96-33205c7c98a9

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