Publication
Eye Importance in Facial Expression Recognition
dc.contributor.author | Rodrigues, Ana Sofia Figueiredo | |
dc.contributor.author | Lopes, Júlio Castro | |
dc.contributor.author | Lopes, Rui Pedro | |
dc.date.accessioned | 2024-07-31T13:40:02Z | |
dc.date.available | 2024-07-31T13:40:02Z | |
dc.date.issued | 2024 | |
dc.description.abstract | The human face is a powerful tool for nonverbal communication, capable of conveying a wide range of emotions. Previous research has shown that facial expressions contribute significantly to interpersonal communication, indicating that 55% of information is conveyed through facial expression alone. Despite advancements, Facial Expression Recognition (FER) technology faces challenges, particularly in scenarios involving occlusions. Instances during the COVID-19 pandemic and in Virtual Reality (VR) environments highlight these challenges, where mask usage and head-mounted displays obstruct facial features critical for accurate recognition. This paper aims to investigate the importance of the eyes in facial expression recognition by using four models: ResNet-18, VGG-19, EfficientNet-B1, and an Ensemble model. Utilising the FERPlus dataset, scenarios with and without occlusion were examined. In scenarios without occlusion, ResNet-18 emerged as the top-performing model, achieving 86.1% accuracy. However, when occluded by goggles, the Ensemble model demonstrated superior performance with 82.8% accuracy. Furthermore, in the presence of mask occlusion, EfficientNet-B1 exhibited the most robust performance, achieving an accuracy of 71.2%. Despite challenges, the results of this paper reaffirm the enduring importance of the eyes in facial expression recognition, emphasizing their pivotal role in conveying emotions even amidst technological obstacles. | pt_PT |
dc.description.version | info:eu-repo/semantics/publishedVersion | pt_PT |
dc.identifier.citation | Rodrigues, Ana Sofia; Lopes, Júlio Castro; Lopes, Rui Pedro (2024). Eye Importance in Facial Expression Recognition. In 2024 IEEE 12th International Conference on Serious Games and Applications for Health (SeGAH). IEEE, p. 1-8. ISBN 979-8-3503-8438-3 | pt_PT |
dc.identifier.doi | 10.1109/SeGAH61285.2024.10639602 | pt_PT |
dc.identifier.isbn | 979-8-3503-8438-3 | |
dc.identifier.uri | http://hdl.handle.net/10198/30136 | |
dc.language.iso | eng | pt_PT |
dc.peerreviewed | yes | pt_PT |
dc.publisher | IEEE | pt_PT |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | pt_PT |
dc.subject | Facial Expression Recognition | pt_PT |
dc.subject | Partial Occlusion | pt_PT |
dc.subject | Partial Occlusion | pt_PT |
dc.subject | Virtual Reality | pt_PT |
dc.subject | Eyes | pt_PT |
dc.subject | COVID-19 | pt_PT |
dc.subject | Serious Games | pt_PT |
dc.title | Eye Importance in Facial Expression Recognition | pt_PT |
dc.type | conference paper | |
dspace.entity.type | Publication | |
oaire.citation.endPage | 8 | pt_PT |
oaire.citation.startPage | 1 | pt_PT |
oaire.citation.title | 2024 IEEE 12th International Conference on Serious Games and Applications for Health (SeGAH) | pt_PT |
person.familyName | Lopes | |
person.givenName | Rui Pedro | |
person.identifier.ciencia-id | 8E14-54E4-4DB5 | |
person.identifier.orcid | 0000-0002-9170-5078 | |
rcaap.rights | restrictedAccess | pt_PT |
rcaap.type | conferenceObject | pt_PT |
relation.isAuthorOfPublication | e1e64423-0ec8-46ee-be96-33205c7c98a9 | |
relation.isAuthorOfPublication.latestForDiscovery | e1e64423-0ec8-46ee-be96-33205c7c98a9 |
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