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Advisor(s)
Abstract(s)
Virtual Reality (VR) has been showing potential in
new and diverse areas, notably in education. However, there is a
lack of studies in the Foreign Language Teaching and Learning
field, particularly in listening comprehension. Therefore, this
study investigated the effects of avatar animations and lip
synchronization, and user interaction; features deemed relevant
in this broader area. A sociodemographic, a quick CEFR -
Common European Framework of Reference for Languages -
15-minute English test, and questionnaire were used to evaluate
the participants’ Presence, Quality of Experience, Cybersickness
and Knowledge Retention. Results show that, overall, the use of
avatars with realistic animations and movements, and featuring
lip synchronization have a positive influence on the users’ sense
of presence, knowledge retention and a more enjoyable overall
quality of experience. The same can be said for the use of
object interaction and navigation in the cultural representative
environment, which had an overall positive impact.
Description
Keywords
Virtual reality Education Foreign language learning EFL
Citation
Peixoto, Bruno; Melo, Miguel; Cabral, Luciana; Bessa, Maximino (2021). Evaluation of animation and lip-sync of avatars, and user interaction in immersive virtual reality learning environments. In ICGI 2021 - 2021 International Conference on Graphics and Interaction. p. 1-7. ISBN 978-1-6654-8343-8