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  • The use of virtual reality to boost the promotion of touristic destinations and the interpretation of heritage
    Publication . Cunha, Carlos R.; Mendonça, Vítor; Gomes, João Pedro; Morais, Elisabete Paulo; Moreira, André Silva
    Tourism and heritage are fundamental assets in many modern economies and certainly fundamental from a civilizational and generational point of view. Its promotion and interpretation are therefore important, and in these fields, technologies have played a fundamental and revolutionary role. In this scenario, Virtual Reality demonstrates an enormous potential in the promotion of destinations and in the creation of immersive experiences that allow a better interpretation of destinations and heritage, as well, as a greater attractiveness for the younger generations. This article, after reviewing concepts, proposes a conceptual model capable of contributing to a more agile and massified creation of Virtual Reality experiences. Finally, is presented an experimental prototype created for an olive oil museum, with the aim of facilitating the interpretation, by visitors, of its permanent exhibition objects.
  • Computational security models in organizations: bringing a pedagogical user-centered perspective
    Publication . Cunha, Carlos R.; Gomes, João Pedro; Morais, Elisabete Paulo
    The security of systems and networks is a multidisciplinary challenge of increasingly importance which has stimulated the development of multiple solutions for an effective response to the requirements that are needed. In pursuing this demand much of the focus of security proposals has focused on ensuring mechanisms that prevent organizations from being attacked from outside their perimeter. However, the evolution of the tasks carried out by the internal organizations collaborators, which demand an increasing degree of use of computational resources and privileged access to multiple sources of information, emerge an increasing concern in the monitoring of the behaviours of the users. In addition to this problem, there is often an ill-defined borderline confusion over what internal workers should be able to do with the resources they have in organizations. The mix between strictly professional use and personal use can be problematic in organization's security context. Define organizations security policies, understand user’ behaviours, act effectively over security incidents and promote users’ organizational security culture, by a pedagogical approach seems to us to be a necessary advance in security frameworks nowadays. This paper presents a reflection on the aspects of internal security of Local Area Networks and proposes a conceptual security framework, which aims to contribute to an effective control and understanding of LANs user’ behaviour, to a real-time response to unwanted occurrences but, especially, to a pedagogical approach to help the development of users’ security culture.
  • Leveraging the promotion of tourist destinations and the interpretation of their heritage using virtual reality
    Publication . Cunha, Carlos R.; Mendonça, Vítor; Gomes, João Pedro; Morais, Elisabete Paulo; Moreira, André Silva
    Technology is increasingly a transversal layer to all activities and, in this sense, exploring the potential of technology as a driver to support the competitiveness of organizations and nations has become a necessity for survival. Tourism is a fundamental asset in many modern economies and certainly fundamental from a civilizational and generational point of view, insofar as associated with a wide range of tourist destinations is its heritage. As such, the promotion and interpretation of destinations and their heritage are very important and, in these areas, technologies have played a fundamental and revolutionary role. In this scenario, Virtual Reality, among other technologies, demonstrates a vast potential in promoting tourist destinations and in creating immersive experiences that allow for a better interpretation of destinations and their heritage, as well as greater attractiveness for younger generations. This article, after a review of technological concepts and a discussion of their role in the context of tourism and heritage, proposes a conceptual model capable of contributing to a more agile and massified creation of Virtual Reality experiences. Finally, an experimental prototype created for an olive and olive-oil museum is presented, with the aim of facilitating the interpretation, by visitors, of its permanent exhibition objects and improving the visiting experience.