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Advisor(s)
Abstract(s)
As competências tecnológicas são cada vez mais necessárias, reforçadas pela transformação digital que a Indústria 4.0 está a promover. Nesse contexto, a inclusão da educação Science, Technology and Mathematics (STEM) na educação básica torna-se uma importante aliada, visando que a criança desenvolva capacidades que posteriormente serão importantes para sua vivência. Como resolução de problemas, protagonismo, autonomia, pensamento computacional, criatividade, inovação e trabalho em equipe. A necessidade deste projeto é dada pela falta de materiais estruturados para a educação STEM no ensino médio. Foi realizado um projeto de Investigação em Design Educacional (IDE) para criar uma série de quatro projetos de eletrónica e robótica, com o objetivo de introduzir iniciantes nesse campo e promover o ensino STEM. Os projetos incluíram guias de instruções claras e combinaram métodos tradicionais e interativos. Módulos adicionais chamados "Gotas de Conhecimento"foram desenvolvidos para aprofundar os conhecimentos dos alunos interessados. Avaliações foram realizadas para medir a eficácia dos métodos
de ensino, com a participação de alunos do 9º e 12º ano. A avaliação de dois docentes foi feita através de um formulário online e foi utilizada para alimentar o ciclo da IDE, possibilitando a melhoria dos materiais a cada projeto. Os dados de 18 alunos do 9º ano e 29 alunos do 12º ano foram adquiridos através da plataforma Kahoot!, com o intuito de tornar a aprendizagem mais interativo e envolvente. Os resultados foram encorajadores, onde tanto as turmas apresentaram uma melhora significativa na compreensão e aplicação dos conceitos abordados no material didático, com um aumento de 26.4% na compreensão do primeiro projeto aplicado em comparação com o último, como também se mostraram mais comprometidos e motivados em sua aprendizagem, conforme evidenciado por sua maior participação nas discussões e atividades em sala de aula. Os professores também expressaram satisfação com o material, atendendo às necessidades de diversos alunos. Em conclusão, a abordagem utilizada mostrou-se eficaz e envolvente para a aprendizagem dos alunos.
Technological skills are increasingly necessary, reinforced by the digital transformation that Industry 4.0 is promoting. In this context, the inclusion of STEM education in basic education becomes an important ally, aiming for the child to develop skills that will later be important for their experience. Such as problem solving, protagonism, autonomy, computational thinking, creativity, innovation and teamwork. The need for this project is given by the lack of structured materials for STEM education in high school. An Educational design Project (EDP) was undertaken to create a series of four electronics and robotics projects, with the aim of introducing beginners to this field and promoting STEM teaching. Projects included clear how-to guides and combined traditional and interactive methods. Additional modules called "Knowledge Drops"were developed to deepen the knowledge of interested students. Assessments were carried out to measure the effectiveness of teaching methods, with the participation of 9th and 12th grade students. The evaluation of two professors was carried out using an online form and was used to feed the EDP cycle, enabling the improvement of materials in each project. Data from 18 9th graders and 29 12th graders were collected through the Kahoot! platform, with the aim of making learning more interactive and engaging. The results were encouraging, where both the classes showed a significant improvement in the understanding and application of the concepts addressed in the didactic material, with an increase of 26.4% in the understanding of the first project applied in comparison with the last one, as well as being more engaged and motivated in their learning, as evidenced by their increased participation in classroom discussions and activities. Teachers also expressed satisfaction with the material, meeting the needs of diverse students. In conclusion, the approach used proved to be effective and engaging for student learning.
Technological skills are increasingly necessary, reinforced by the digital transformation that Industry 4.0 is promoting. In this context, the inclusion of STEM education in basic education becomes an important ally, aiming for the child to develop skills that will later be important for their experience. Such as problem solving, protagonism, autonomy, computational thinking, creativity, innovation and teamwork. The need for this project is given by the lack of structured materials for STEM education in high school. An Educational design Project (EDP) was undertaken to create a series of four electronics and robotics projects, with the aim of introducing beginners to this field and promoting STEM teaching. Projects included clear how-to guides and combined traditional and interactive methods. Additional modules called "Knowledge Drops"were developed to deepen the knowledge of interested students. Assessments were carried out to measure the effectiveness of teaching methods, with the participation of 9th and 12th grade students. The evaluation of two professors was carried out using an online form and was used to feed the EDP cycle, enabling the improvement of materials in each project. Data from 18 9th graders and 29 12th graders were collected through the Kahoot! platform, with the aim of making learning more interactive and engaging. The results were encouraging, where both the classes showed a significant improvement in the understanding and application of the concepts addressed in the didactic material, with an increase of 26.4% in the understanding of the first project applied in comparison with the last one, as well as being more engaged and motivated in their learning, as evidenced by their increased participation in classroom discussions and activities. Teachers also expressed satisfaction with the material, meeting the needs of diverse students. In conclusion, the approach used proved to be effective and engaging for student learning.
Description
Mestrado de dupla diplomação com a UTFPR - Universidade Tecnológica Federal do Paraná
Keywords
Educação STEM Educação tecnológica