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Virtual reality haptic device for mental Illness treatment

dc.contributor.authorDeusdado, Leonel
dc.contributor.authorAntunes, Alexandre Fernandes
dc.date.accessioned2023-07-25T09:00:47Z
dc.date.available2023-07-25T09:00:47Z
dc.date.issued2023
dc.description.abstractSchizophrenia is a mental disorder that alters mental functioning and can cause hallucinations, mental disorientation, and a variety of other symptoms, which results in a separation of schizophrenics from society. Despite the fact that the condition has been known about for a long time, there is still an urgent need for research and testing to develop better therapies. Virtual reality (VR) has had interesting outcomes when used to treat illnesses, and it is gradually emerging as a viable technical choice for the healthcare sector due to its immersion, which offers better and more intense user experiences. Once linked to a serious game, it can introduce the user to a number of situations that, when combined with medical assistance, aid in their rehabilitation and treatment. The use of haptic devices enhances VR immersion by enabling users to comprehend virtual environments with greater nuance, which increases their level of believing in the new environment they are in. When used in conjunction with VR, it can improve the efficacy of the treatment, making its use viable for the treatment of psychic diseases. The goal of this research is to develop haptic vest interactions using a three-dimensional virtual testing scenario to support and improve the use of VR for rehabilitation and therapy for schizophrenia. The established functionalities can be applied to a further serious game with the same focus.pt_PT
dc.description.sponsorshipThis work is funded by the European Regional Development Fund (ERDF) through the Regional Operational Program North 2020, within the scope of Project GreenHealth - Digital strategies in biological assets to improve well-being and promote green health, Norte-01-0145-FEDER-000042.
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationDeusdado, Leonel; Antunes, Alexandre (2023). Virtual reality haptic device for mental Illness treatment. In HCist - International Conference on Health and Social Care Information Systems and Technologies. Lisbon. 219. p. 1112-119pt_PT
dc.identifier.doi10.1016/j.procs.2023.01.391pt_PT
dc.identifier.urihttp://hdl.handle.net/10198/28583
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherElsevier - Procedia Computer Sciencept_PT
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/pt_PT
dc.subjectVirtual realitypt_PT
dc.subjectHaptic devicespt_PT
dc.subjectSchizophreniapt_PT
dc.subjectSerious gamespt_PT
dc.titleVirtual reality haptic device for mental Illness treatmentpt_PT
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferencePlaceLisbonpt_PT
oaire.citation.endPage1119pt_PT
oaire.citation.startPage1112pt_PT
oaire.citation.titleHCist - International Conference on Health and Social Care Information Systems and Technologiespt_PT
oaire.citation.volume219pt_PT
person.familyNameDeusdado
person.givenNameLeonel
person.identifier.ciencia-id641A-C527-2050
person.identifier.orcid0000-0002-9944-4386
person.identifier.scopus-author-id37561352100
rcaap.rightsopenAccesspt_PT
rcaap.typeconferenceObjectpt_PT
relation.isAuthorOfPublication0cee7d48-cccd-4248-9bc1-f22005b7f59c
relation.isAuthorOfPublication.latestForDiscovery0cee7d48-cccd-4248-9bc1-f22005b7f59c

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