Publication
What-if game simulation in agent-based strategic production planners
dc.contributor.author | Leitão, Paulo | |
dc.contributor.author | Rodrigues, Nelson | |
dc.contributor.author | Barbosa, José | |
dc.date.accessioned | 2017-01-17T11:51:26Z | |
dc.date.available | 2017-01-17T11:51:26Z | |
dc.date.issued | 2015 | |
dc.description.abstract | In the nowadays highly unstable manufacturing market, companies are faced, on a daily basis, with important strategic decisions, such as “does the company has the necessary capacity to accept a high volume order?” or “what measures need to be implemented if the product demand increases x% a year?”. Decision-makers, i.e. company’s managers, rely on their experience and insights supported by classical tools to take such decisions. Classical mathematical solvers or agent-based systems are typical architectural solutions to implement strategic planning tools to support decision-makers on this important task. Within the ARUM (Adaptive Production Management) project, a hybrid strategic planning tool was specified and developed, combining the optimization features of classical solvers with the flexibility and agility of agent systems. This paper briefly presents such architecture and focuses on the generation of the “what-if game” mechanism to support the generation of more intelligent and dynamic planning solutions. | pt_PT |
dc.description.sponsorship | The research leading to these results has received funding from the European Union Seventh Framework Programme FP7/2007- 2013 under grant agreement n° 314056. | |
dc.description.version | info:eu-repo/semantics/publishedVersion | pt_PT |
dc.identifier.citation | Leitão, Paulo; Rodrigues, Nelson; Barbosa, José (2015). What-if game simulation in agent-based strategic production planners. In 20th IEEE International Conference on Emerging Technologies and Factory Automation, ETFA. Luxembourg. p.1-8. ISBN 978-1-4673-7929-8 | pt_PT |
dc.identifier.doi | 10.1109/ETFA.2015.7301438 | pt_PT |
dc.identifier.isbn | 978-1-4673-7929-8 | |
dc.identifier.uri | http://hdl.handle.net/10198/13834 | |
dc.language.iso | eng | pt_PT |
dc.relation | ADAPTIVE PRODUCTION MANAGEMENT | |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | pt_PT |
dc.subject | Strategic production planning | pt_PT |
dc.subject | Multi-agents systems | pt_PT |
dc.subject | What-it game simulation | pt_PT |
dc.title | What-if game simulation in agent-based strategic production planners | pt_PT |
dc.type | conference object | |
dspace.entity.type | Publication | |
oaire.awardTitle | ADAPTIVE PRODUCTION MANAGEMENT | |
oaire.awardURI | info:eu-repo/grantAgreement/EC/FP7/314056/EU | |
oaire.citation.conferencePlace | Luxembourg | pt_PT |
oaire.citation.endPage | 8 | pt_PT |
oaire.citation.startPage | 1 | pt_PT |
oaire.citation.title | 20th IEEE International Conference on Emerging Technologies and Factory Automation, ETFA | pt_PT |
oaire.fundingStream | FP7 | |
person.familyName | Leitão | |
person.familyName | Barbosa | |
person.givenName | Paulo | |
person.givenName | José | |
person.identifier | A-8390-2011 | |
person.identifier | 609187 | |
person.identifier.ciencia-id | 8316-8F13-DA71 | |
person.identifier.ciencia-id | 021B-4191-D8A5 | |
person.identifier.orcid | 0000-0002-2151-7944 | |
person.identifier.orcid | 0000-0003-3151-6686 | |
person.identifier.rid | A-5468-2011 | |
person.identifier.scopus-author-id | 35584388900 | |
person.identifier.scopus-author-id | 48360905400 | |
project.funder.identifier | http://doi.org/10.13039/501100008530 | |
project.funder.name | European Commission | |
rcaap.rights | openAccess | pt_PT |
rcaap.type | conferenceObject | pt_PT |
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