Publicação
User-Centered Dashboard Design in Serious VR Game for Cognitive Rehabilitation
| datacite.subject.fos | Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática | |
| datacite.subject.fos | Ciências Médicas::Ciências da Saúde | |
| datacite.subject.sdg | 04:Educação de Qualidade | |
| datacite.subject.sdg | 03:Saúde de Qualidade | |
| dc.contributor.author | Neto, Jecé Xavier | |
| dc.contributor.author | Lopes, Júlio Castro | |
| dc.contributor.author | Naves, Thiago França | |
| dc.contributor.author | Lopes, Rui Pedro | |
| dc.date.accessioned | 2026-03-02T12:21:32Z | |
| dc.date.available | 2026-03-02T12:21:32Z | |
| dc.date.issued | 2025 | |
| dc.description.abstract | The product designer plays a crucial role in creating products that captivate and fulfill users’ needs in an exceptional way. Based on this, this work aimed to demonstrate how a user-centered product designer can play a crucial role in solving the pains of the target audience. With this in mind, this paper proposes the design of a dashboard for a clinical team to visualize a rehabilitation session, focusing the product on the user experience. Several Deep Learning (DL) algorithms are expected to be used to extract biometric data from the patients, in order to feed a Dynamic Difficulty Adjustment (DDA) module, based on Reinforcement Learning (RL). The method proposed in this study is based on the study of the customer experience. To this end, a roadmap was drawn up with the stages of developing a data visualization platform. Afterward, user satisfaction was assessed using the System Usability Scale (SUS), resulting in a usability score of 81.6 points. It can be concluded that analyzing the data from this study reinforces the ongoing importance of User-Centred Product Design in creating effective and successful digital products. | eng |
| dc.description.sponsorship | The authors are grateful to the Foundation for Science and Technology (FCT, Portugal) for financial support through national funds FCT/MCTES (PIDDAC) to CeDRI, UIDB/05757/2020 (DOI: 10.54499/UIDB/05757/2020) and UIDP/05757/2020 (DOI: 10.54499/UIDP/05757/2020) and SusTEC, LA/P/0007/2020 (DOI: 10.54499/LA/P/0007/2020). | |
| dc.identifier.citation | Neto, Jecé Xavier; Lopes, Júlio Castro; Naves, Thiago França; Lopes, Rui Pedro (2025). User-Centered Dashboard Design in Serious VR Game for Cognitive Rehabilitation. In 4th International Conference on Computer and Communication Engineering, CCCE 2024. ISSN 1865-0929. 2192, p. 229–241 | |
| dc.identifier.doi | 10.1007/978-3-031-71079-7_19 | |
| dc.identifier.isbn | 9783031710780 | |
| dc.identifier.isbn | 9783031710797 | |
| dc.identifier.issn | 1865-0929 | |
| dc.identifier.issn | 1865-0937 | |
| dc.identifier.uri | http://hdl.handle.net/10198/35909 | |
| dc.language.iso | eng | |
| dc.peerreviewed | yes | |
| dc.publisher | Springer | |
| dc.relation | Research Centre in Digitalization and Intelligent Robotics | |
| dc.relation | Research Centre in Digitalization and Intelligent Robotics | |
| dc.relation | Associate Laboratory for Sustainability and Tecnology in Mountain Regions | |
| dc.relation.ispartof | Communications in Computer and Information Science | |
| dc.relation.ispartof | Computer and Communication Engineering | |
| dc.rights.uri | http://creativecommons.org/licenses/by-nd/4.0/ | |
| dc.subject | User-Centered | |
| dc.subject | Product designer | |
| dc.subject | User experience | |
| dc.subject | Usability | |
| dc.subject | Deep learning | |
| dc.title | User-Centered Dashboard Design in Serious VR Game for Cognitive Rehabilitation | eng |
| dc.type | conference paper | |
| dspace.entity.type | Publication | |
| oaire.awardNumber | UIDB/05757/2020 | |
| oaire.awardNumber | UIDP/05757/2020 | |
| oaire.awardNumber | LA/P/0007/2020 | |
| oaire.awardTitle | Research Centre in Digitalization and Intelligent Robotics | |
| oaire.awardTitle | Research Centre in Digitalization and Intelligent Robotics | |
| oaire.awardTitle | Associate Laboratory for Sustainability and Tecnology in Mountain Regions | |
| oaire.awardURI | info:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDB%2F05757%2F2020/PT | |
| oaire.awardURI | info:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDP%2F05757%2F2020/PT | |
| oaire.awardURI | info:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/LA%2FP%2F0007%2F2020/PT | |
| oaire.citation.endPage | 241 | |
| oaire.citation.startPage | 229 | |
| oaire.citation.title | 4th International Conference on Computer and Communication Engineering, CCCE 2024 | |
| oaire.citation.volume | 2192 | |
| oaire.fundingStream | 6817 - DCRRNI ID | |
| oaire.fundingStream | 6817 - DCRRNI ID | |
| oaire.fundingStream | 6817 - DCRRNI ID | |
| oaire.version | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |
| person.familyName | Lopes | |
| person.familyName | Lopes | |
| person.givenName | Júlio Castro | |
| person.givenName | Rui Pedro | |
| person.identifier.ciencia-id | CC12-FD7E-D0BC | |
| person.identifier.ciencia-id | 8E14-54E4-4DB5 | |
| person.identifier.orcid | 0000-0002-9170-5078 | |
| project.funder.identifier | http://doi.org/10.13039/501100001871 | |
| project.funder.identifier | http://doi.org/10.13039/501100001871 | |
| project.funder.identifier | http://doi.org/10.13039/501100001871 | |
| project.funder.name | Fundação para a Ciência e a Tecnologia | |
| project.funder.name | Fundação para a Ciência e a Tecnologia | |
| project.funder.name | Fundação para a Ciência e a Tecnologia | |
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