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Orientador(es)
Resumo(s)
This study explores the application of game design principles in developing an educational game to teach History through
interactive and engaging methods. Upon completion, the game underwent testing by 17 participants. We assessed the outcomes
using a survey focused on the effectiveness of games as learning aids. Our findings indicate that creating compelling, entertaining,
and educational games demands careful planning, a thorough grasp of game design concepts, and proficiency in multiple facets
of game development.
Descrição
Palavras-chave
Learning based on digital games DGBL Games Education History
Contexto Educativo
Citação
Faria J. ; Sousa J. ; Lopes R. ; Tavares R. (2025). From Paper to Pixels: Teleporting History with TIMECRAX. Procedia Computer Science. ISSN 1877-0509. 263, p. 426-433.
Editora
Procedia Computer Science
