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Exchanging challenge based learning experiences in the context of RoboSTEAM Erasmus+ Project

dc.contributor.authorConde, Miguel Ángel
dc.contributor.authorRodríguez-Sedano, Francisco Jesús
dc.contributor.authorFernández-Llamas, Camino
dc.contributor.authorJesus, Manuel
dc.contributor.authorRamos, Maria João
dc.contributor.authorCelis-Tena, Susana
dc.contributor.authorGonçalves, José
dc.contributor.authorJormanainen, Ilkka
dc.contributor.authorGarcía-Peñalvo, Francisco José
dc.date.accessioned2021-11-23T11:37:31Z
dc.date.available2021-11-23T11:37:31Z
dc.date.issued2020
dc.description.abstractIn the context of the digital society, educational systems should prepare the students to succeed in a really volatile environment. In order to do so they require to acquire some specific competences that use to be related to STEAM Education. However, integrating STEAM is hard and requires of new methodologies and tools. RoboSTEAM is an Erasmus+ project that aims to facilitate this by using Challenge Based Learning and applying Physical Devices and Robotics. In order to know if what RoboSTEAM proposes work properly it must be tested in different contexts with different educational systems. The results of these tests should be compared, which requires of a common knowledge background. In order to achieve it RoboSTEAM proposes students and teachers exchanges between similar and different sociocultural environments, so they can learn how other people work in the project challenges and if what they do can be addressed by them in a similar way. The present work describes these exchanges, how they were planned and carried out and the main results obtained. From the exchanges carried out until now it is possible to say that they facilitate sharing knowledge that later can lead to better results in the project challenges and that they are enriching experiences both for students and for teachers.pt_PT
dc.description.sponsorshipThis paper is supported by ROBOSTEAM Erasmus+ KA201 Project with reference 2018-1-ES01-KA201-050939pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationConde, Miguel Á.; Rodríguez-Sedano, Francisco Jesús; Fernández-Llamas, Camino; Jesus, Manuel; Ramos, María-João; Celis-Tena, Susana; Gonçalves, José; Jormanainen, Ilkka; García-Peñalvo, Francisco J. (2020). Exchanging challenge based learning experiences in the context of RoboSTEAM Erasmus+ Project. In 7th International Conference, LCT 2020 Held as Part of the 22nd HCI International Conference, HCII 2020. p. 1-14. ISBN 978-303050512-7pt_PT
dc.identifier.doi10.1007/978-3-030-50513-4_33pt_PT
dc.identifier.isbn978-303050512-7
dc.identifier.urihttp://hdl.handle.net/10198/24347
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/pt_PT
dc.subjectSTEAMpt_PT
dc.subjectExchangept_PT
dc.subjectCompetencept_PT
dc.subjectChallenge based learningpt_PT
dc.subjectRoboticspt_PT
dc.subjectPhysical devicespt_PT
dc.titleExchanging challenge based learning experiences in the context of RoboSTEAM Erasmus+ Projectpt_PT
dc.typeconference paper
dspace.entity.typePublication
oaire.citation.endPage455pt_PT
oaire.citation.startPage442pt_PT
oaire.citation.title7th International Conference on Learning and Collaboration Technologies, LCT 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020pt_PT
oaire.citation.volume12205pt_PT
person.familyNameGonçalves
person.givenNameJosé
person.identifierR-000-7ZW
person.identifier.ciencia-id8112-DCE2-D025
person.identifier.orcid0000-0002-5499-1730
person.identifier.ridB-8547-2018
person.identifier.scopus-author-id48361230200
rcaap.rightsrestrictedAccesspt_PT
rcaap.typeconferenceObjectpt_PT
relation.isAuthorOfPublication6a3b0b39-7fe9-4450-94f4-ced3941947da
relation.isAuthorOfPublication.latestForDiscovery6a3b0b39-7fe9-4450-94f4-ced3941947da

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