Browsing by Author "Eckert, Lucas"
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- 3D Simulator based on simTwo to evaluate algorithms in micromouse competitionPublication . Eckert, Lucas; Piardi, Luis; Lima, José; Costa, Paulo Gomes da; Valente, António; Nakano, Alberto YoshiroRobotics competitions are increasing in complexity and number challenging the researchers, roboticists and enthusiastic to address the robot applications. One of the well-known competition is the micromouse where the fastest mobile robot to solve a maze is the winner. There are several topics addressed in this competition such as robot prototyping, control, electronics, path planning, optimization, among others. A simulation can be used to speed-up the development and testing algorithms but faces the gap between the reality in the dynamics behaviour. In this paper, an open source realistic simulator tool is presented where the dynamics of the robot, the slippage of the wheels, the friction and the 3D visualization can be found. The complete simulator with the robot model and an example is available that allow the users to test, implement and change all the environment. The presented results validate the proposed simulator.
- 3D Simulator with hardware-in-the-loop capability for the micromouse competitionPublication . Piardi, Luis; Eckert, Lucas; Lima, José; Costa, Paulo Gomes da; Valente, António; Nakano, Alberto YoshiroRobotics competitions are a way to challenge researchers, roboticists and enthusiastic to address robot applications. One of the well-known international competition is the Micromouse where the fastest mobile robot to solve a maze is the winner. There are several topics addressed in this competition such as robot prototyping, control, electronics, path planning, optimization, among others while keeping the size of the robot as small as possible. A simulation can be used to speed-up the development and testing algorithms but faces the gap between a simulation and reality, specially in the dynamics behaviour. There are some simulation environments that allow to simulate the Micromouse competition, but in this paper, an Hardware-in-the-loop simulator tool is presented where the simulated robot is controlled by the same microcontroller used by the robot. By this way, the developed algorithms are tested and validated with the limitations and constraints presented in the real hardware, such as memory and processing capabilities. The robot dynamics, the slippage of the wheels, the friction and the 3D visualization are present in the simulator. The presented results show that the same code and hardware controlling the simulated and the real robot identically.
- A* search algorithm optimization path planning in mobile robots scenariosPublication . Lima, José; Costa, Pedro; Costa, Paulo Gomes da; Eckert, Lucas; Piardi, Luis; Moreira, António Paulo G. M.; Nakano, Alberto YoshiroPath planning for mobile robotics in unknown environments or with moving obstacles requires re-planning paths based on information gathered from the surroundings. Moving obstacles and real time constraints require fast computing to navigate and make decisions in a mobile robot. This paper addresses an optimization approach to compute, with real time constraints, the optimal path for a mobile robot based on a dynamically simplified A* search algorithm with a commitment on the available time.
- Development of an autonomous mobile robot with planning and location in a structured environmentPublication . Eckert, Lucas; Lima, José; Costa, Paulo Gomes; Nakano, Alberto YoshihiroWith the advance of technology mobile robots have been increasingly applied in the industry, performing repetitive work with high performance, and in environments that pose risks to human health. The present work plans and develops a mobile robot platform for the micromouse competition. The micromouse consists of a small autonomous mobile robot that, when placed in an unknown labyrinth, is able to map it, search for the best path between the starting point and the goal and travel it in the shortest possible time. To accomplish these tasks, the robot must be able to self-locate, map the maze as it traverses it and plan paths based on the map obtained. The developed self-localization method is based on the odometry, the laser sensors present in the robot and on a previous knowledge of the start point and the configuration of the environment. Several methodologies of locomotion in unknown environment and route planning are analyzed in order to obtain the combination with the best performance. In order to verify the results, the present work is developed in real environment, in 3D simulation and also with a hardware in the loop capability. Labyrinths from previous competitions are used as basis for comparing methodologies and validating results. At the end it presents the algorithm capable of fulfilling all the requirements of the micromouse competition together with the results of its evaluation run.
