Percorrer por autor "Vaz, Roberto Ivo Fernandes"
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- Circuito acessível interativo pedras sabidas: ampliação da experiência museológica dos visitantes com deficiênciaPublication . Vaz, Roberto Ivo Fernandes; Veiga, Ana Cecília Rocha; Fernandes, Paula OdeteO Circuito Acessível Pedras Sabidas, em exposição permanente no Museu das Minas e do Metal – MM Gerdau, é fruto de um convênio internacional de pesquisa entre instituições brasileiras e portuguesas. O projeto foi premiado pelo Programa Ibermuseus e selecionado entre as melhores práticas mundiais para publicação pelo Access Smithsonian. Gerou interfaces interativas, que permitem aos visitantes tocarem amostras minerais da coleção e acionarem conteúdos inclusivos, tais como vídeos com imagens ampliadas, áudios, textos e interpretação em Libras. Neste artigo, são apresentadas as três etapas de desenvolvimento da pesquisa: Protótipo, Piloto e Consolidação. Por fim, temos uma breve avaliação dos impactos da pandemia da COVID-19 na relação entre o público com deficiência e os museus, concluindo com as lições aprendidas ao longo dos cinco anos nos quais este projeto tomou curso.
- Designing an interactive exhibitor for assisting blind and visually impaired visitors in tactile exploration of original museum piecesPublication . Vaz, Roberto Ivo Fernandes; Fernandes, Paula Odete; Veiga, Ana Cecília RochaBlind and visually impaired visitors experience a lot of constraints when visiting museums exhibitions, giving the ocular centricity of these institutions, the lack of cognitive, physical and sensorial access to exhibits or replicas, increased by the inaccessibility to use the digital media technologies designed to provide different experiences, among other constraints. This paper aims to present the design and implementation of an exhibitor to communicate original museum samples to blind and visually impaired patrons, without the need to be replicated, that interactively "tell stories about their lives" whenever picked up. Tests performed with 13 partially sighted and blind participants at the main exhibition museum space, demonstrated very positive evaluations regarding pragmatic and hedonic qualities of the interaction, a positive capacity to mentally conceptualize the exhibits according to the audio descriptions, and how to enhance the experience of using more exhibitors like this one during a future visit to the museum.
- Interactive technologies in museums: how digital installations and media are ethe visitors’ experiencePublication . Vaz, Roberto Ivo Fernandes; Fernandes, Paula Odete; Veiga, Ana Cecília RochaWith the constant development of digital means of entertainment – that are easily made available to people and, in most cases, can be used anywhere – nowadays, a visit to a museum have to surround publics with unexpected and interactive experiences, in order to capture their attention and make them want to go to these places, in addition to continue to communicate their collections and promote society education. In this regard, it was discussed in this chapter the actual panorama of interactive technologies used in museums exhibitions worldwide, and there are discussed how these institutions are designing digital installations and utilizing virtual media to enhance the visitors’ experience, promoting positive relations between them and their publics. The main conclusion and reflection of the chapter is based on how this new era of technology is allowing increasing physical, cognitive and sensory accessibility, and transforms this kind of experience for disabled publics.
- Proposal of a tangible user interface to increase accessibility in geological exhibitions and the experience of museumsPublication . Vaz, Roberto Ivo Fernandes; Fernandes, Paula Odete; Veiga, Ana Cecília RochaCurrently, the museums use different interactive technologies to communicate their exhibitions; however, it turns out that in most cases, information is not accessible to all members of the public. In this paper, we present the design of a tangible user interface to enhance accessibility in geological exhibitions, specifically for the case of visitors with visual impairments, and we also present the study’s results about how to improve the experience of those who visit museums, using this tangible media technology as an exhibitor for samples. The results showed that the interaction with the interface pleased the visitors and that it has application space ithin geological exhibitions.
- Wise stones: an interactive accessible circuit designed to enhance the experiences of visitors with disabilitiesPublication . Vaz, Roberto Ivo Fernandes; Veiga, Ana Cecília Rocha; Fernandes, Paula OdeteMuseums, now more than ever before, are committed to the inclusion of all members of society, aiming to promote similar visitor experiences for their various patrons. With the challenging mission of exhibiting and communicating humanity's common heritage, while also preserving it, the creation of an inclusive museum experience is a complex task with multiple dimensions. This article aims to contribute to the field of accessibility in museums by discussing the three main stages of designing the Wise Stones Accessible Circuit, a five-year project which aimed to enhance access at the MM Gerdau Museum in Brazil by creating an interactive tactile exhibit displaying original artifacts from the museum's collection. A participatory methodology was adopted throughout the project in which 37 professionals from multidisciplinary fields at various institutions, and 151 visitors, who performed a formal evaluation of the digital interactives, were involved. Conclusions and implications of designing accessible digital interactives, with feedback from as wide range a of visitors as possible, are presented. Although the project's main goal was to enhance the museum experience for persons with disabilities, it ended up benefitting all visitors.
