Faria, JúlioSousa, João PauloLopes, Rui PedroTavares, Rogério Júnior Correia2026-03-312026-03-312025Faria J. ; Sousa J. ; Lopes R. ; Tavares R. (2025). From Paper to Pixels: Teleporting History with TIMECRAX. Procedia Computer Science. ISSN 1877-0509. 263, p. 426-433.1877-0509http://hdl.handle.net/10198/36436This study explores the application of game design principles in developing an educational game to teach History through interactive and engaging methods. Upon completion, the game underwent testing by 17 participants. We assessed the outcomes using a survey focused on the effectiveness of games as learning aids. Our findings indicate that creating compelling, entertaining, and educational games demands careful planning, a thorough grasp of game design concepts, and proficiency in multiple facets of game development.engLearning based on digital gamesDGBLGamesEducationHistoryFrom Paper to Pixels: Teleporting History with TIMECRAXconference proceedings10.1016/j.procs.2025.07.052