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Advisor(s)
Abstract(s)
This work describes an experience developed with 23 students of an Informatics Engineering
degree. This project aimed to understand the impact of gamification in the way students learn.
The action research methodological approach was configured as a practice, but also as an
investigative activity that drove the process of change. The main propose of this paper is to
reflect about the ethical challenges that teacher/researcher has to face during the actionresearch
process.
Description
Keywords
Gamification
Citation
Lopes, Rui Pedro; Mesquita, Cristina (2015). Teacher as researcher: the ethic engagement in action research. In Action Research Across Disciplinary Settings: Challenges for change and empowerment. Braga, Portugal